CORE KEEPER GAMEPLAY SECRETS

Core Keeper Gameplay Secrets

Core Keeper Gameplay Secrets

Blog Article



Once you’ve crafted the cooking pot at the workbench, you can combine ingredients to make dishes that increase your speed, max health, and even make you glow while they fill your health bar back up.

With Glurch dead, it's time to move on to Ghorm and Malugaz. You can find the locations for them by crafting their respective Scanners at the Glurch statue near the Core. Each of these two bosses requires different strategies to fight them.

Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work.

You can't really make these items until you get to the mid-game, either, so take advantage of the Core's Waypoint in the early game and build your base near it!

Like other unfinished or content-strained adventures, the early- to mid-game portions are the highlight. It’s best when you don’t fully know what you might find in far-out caverns and the XP-based progression system still has that satisfying pace to keep you glued.

I'm running through a dark, narrow tunnel just as fast as my little legs will take me. The last time I ran this fast for this long it was because I'd stepped into a chamber coated with slime, heard a deep rumble, and saw a glowing centipede the size of a jumbo jet scrabbling out of the darkness at me. I turned and ran and didn't stop until I'd gotten all the way back to my base.

Engaging and exciting, Core Keeper is a perfect example of development and creativity. In addition to keeping you completely glued to the screen, with 1.0 it dramatically increases the hours that someone could spend inside it, thus allowing the player passionate about video games of this caliber to lose track of time.

If you like games in this genre, then you'll love it, and even if you don't like games in this genre, this could be the one that converts you.

Conveyor Belt to move enemies in a mob farm, or collect loose items and potentially store them automatically with a Robot Arm.

Portals can be crafted and placed in the world, enabling teleportation. Vanity slots allow players to change equipment appearance using a Dresser.

Killing Glurch spawns a chest with a few random items and a crystal. Take all of the items (and the chest!), then put the crystal in Glurch's statue near Core Keeper Gameplay the Core. This will partially power the Core and open up a few new crafting recipes at the Glurch statue.

Cartography Table - interacting stores mapping save data for that world, to share between multiple players or different characters.

Standard type character is strongly recommended over hardcore, for all players. It is also recommended that new players start in a normal mode world. Hard mode currently doubles the health and damage of all enemies and bosses, for little to no pay-off.

Core Keeper is a strong survival game that can easily chew through the hours, providing a great balance between adventure and homesteading. There's a sense that no idea was left out, whether that be a constant pet companion or minecart rail lines, and while these may not get fully fleshed out, this is a rare occasion where quantity manages to make up for depth. The pet levels up and sometimes enemies drop treats that give it a nice experience boost, and that's all it needs to do.

Report this page